<b>Threat Management</b><br> An important factor to watch out for when DPSing is how much threat you are generating. When fighting in a group, the target monster always goes after what it thinks is the biggest threat. The role of the tank is to keep himself at the top of the threat list because he has the best survivability. But there is a limit on how much and how quickly a tank can build threat, so if you go all out DPS you'll quickly surpass him.<br> The first stage of threat management is keeping threat in check. When a tank first engages the enemy they need time to build a buffer of threat, so hold off DPS until they say it is ok. Usually this is after one or two sunders for warriors, a few seconds of bleed effects for a druid and four seconds of holy damage for a paladin. After they give the go ahead slowly start to DPS. This would include Auto shoot and stings but avoid your heavy damage dealing shots for a few more seconds. After the tank has established enough threat you can move on to your regular shot rotation. This process becomes much simpler if you install a threat meter like Omen and you will know exactly when to start DPSing.<br> The second stage of threat management is reducing your actual threat. The simplest way is to back off on your DPS. If you see you have landed several big critical strikes and have jumped up significantly on the threat meter step out of combat so you don't cause anymore damage. During this time you can chug a potion or bandage yourself.. A problem with stopping combat though is that you are no longer DPSing. So I only really use this when questing with another player or when fighting trash mobs in a raid.<br> Other more effective ways of reducing threat depend on your spells. The first one, Disengage, immediately reduces your threat by a set amount. But since it can only be used in melee range you won't be able to use it regularly. Instead you should be ready to use it when you have pulled aggro and the mob starts to beat on you. In a small group environment you'll be able to take the hits before the tank can get aggro back. But in a raid you will usually be dead before you even have a chance to use it.<br> A more useful aggro wiping ability is Feign Death. Once you activate it you lose all of your aggro and exit combat. If you see you have topped the threat meter chart you can immediately use it and the mob won't come after you. This is especially true in boss fights. On long fights try and make sure to use it every time it is available. This way you can DPS without fear of pulling the enemy's attention.<br> <p>when u want to buy WoW Game , plz go to
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